Files
lz_db 0fab423a18 add
2025-11-16 12:31:03 +08:00

347 lines
14 KiB
Python

# -*- coding: utf-8 -*-
orjson = None
try:
import orjson as orjson
except ImportError:
pass
import json
from asyncio import sleep, ensure_future, wait_for, TimeoutError, BaseEventLoop, Future as asyncioFuture
from .functions import milliseconds, iso8601, deep_extend, is_json_encoded_object
from ccxt import NetworkError, RequestTimeout
from ccxt.async_support.base.ws.future import Future
from ccxt.async_support.base.ws.functions import gunzip, inflate
from typing import Dict
from aiohttp import WSMsgType
class Client(object):
url = None
ws = None
futures: Dict[str, Future] = {}
options = {} # ws-specific options
subscriptions = {}
rejections = {}
on_message_callback = None
on_error_callback = None
on_close_callback = None
on_connected_callback = None
connectionStarted = None
connectionEstablished = None
isConnected = False
connectionTimeout = 10000 # ms, false to disable
connection = None
error = None # low-level networking exception, if any
connected = None # connection-related Future
keepAlive = 5000
heartbeat = True
maxPingPongMisses = 2.0 # how many missed pongs to raise a timeout
lastPong = None
ping = None # ping-function if defined
proxy = None
verbose = False # verbose output
gunzip = False
inflate = False
throttle = None
connecting = False
asyncio_loop: BaseEventLoop = None
ping_looper = None
decompressBinary = True # decompress binary messages by default
def __init__(self, url, on_message_callback, on_error_callback, on_close_callback, on_connected_callback, config={}):
defaults = {
'url': url,
'futures': {},
'subscriptions': {},
'rejections': {},
'on_message_callback': on_message_callback,
'on_error_callback': on_error_callback,
'on_close_callback': on_close_callback,
'on_connected_callback': on_connected_callback,
}
settings = {}
settings.update(defaults)
settings.update(config)
for key in settings:
if hasattr(self, key) and isinstance(getattr(self, key), dict):
setattr(self, key, deep_extend(getattr(self, key), settings[key]))
else:
setattr(self, key, settings[key])
# connection-related Future
self.connected = Future()
def future(self, message_hash):
if message_hash not in self.futures or self.futures[message_hash].cancelled():
self.futures[message_hash] = Future()
future = self.futures[message_hash]
if message_hash in self.rejections:
future.reject(self.rejections[message_hash])
del self.rejections[message_hash]
return future
def reusable_future(self, message_hash):
return self.future(message_hash) # only used in go
def reusableFuture(self, message_hash):
return self.future(message_hash) # only used in go
def resolve(self, result, message_hash):
if self.verbose and message_hash is None:
self.log(iso8601(milliseconds()), 'resolve received None messageHash')
if message_hash in self.futures:
future = self.futures[message_hash]
future.resolve(result)
del self.futures[message_hash]
return result
def reject(self, result, message_hash=None):
if message_hash is not None:
if message_hash in self.futures:
future = self.futures[message_hash]
future.reject(result)
del self.futures[message_hash]
else:
self.rejections[message_hash] = result
else:
message_hashes = list(self.futures.keys())
for message_hash in message_hashes:
self.reject(result, message_hash)
return result
def receive_loop(self):
if self.verbose:
self.log(iso8601(milliseconds()), 'receive loop')
if not self.closed():
# let's drain the aiohttp buffer to avoid latency
if self.buffer and len(self.buffer) > 1:
size_delta = 0
while len(self.buffer) > 1:
message, size = self.buffer.popleft()
size_delta += size
self.handle_message(message)
# we must update the size of the last message inside WebSocketDataQueue
# self.receive() calls WebSocketDataQueue.read() that calls WebSocketDataQueue._read_from_buffer()
# which updates the size of the buffer, the _size will overflow and pause the transport
# make sure to set the enviroment variable AIOHTTP_NO_EXTENSIONS=Y to check
# print(self.connection._conn.protocol._payload._size)
self.buffer[0] = (self.buffer[0][0], self.buffer[0][1] + size_delta)
task = self.asyncio_loop.create_task(self.receive())
def after_interrupt(resolved: asyncioFuture):
exception = resolved.exception()
if exception is None:
self.handle_message(resolved.result())
self.asyncio_loop.call_soon(self.receive_loop)
else:
error = NetworkError(str(exception))
if self.verbose:
self.log(iso8601(milliseconds()), 'receive_loop', 'Exception', error)
self.reject(error)
task.add_done_callback(after_interrupt)
else:
# connection got terminated after the connection was made and before the receive loop ran
self.on_close(1006)
async def open(self, session, backoff_delay=0):
# exponential backoff for consequent connections if necessary
if backoff_delay:
await sleep(backoff_delay)
if self.verbose:
self.log(iso8601(milliseconds()), 'connecting to', self.url, 'with timeout', self.connectionTimeout, 'ms')
self.connectionStarted = milliseconds()
try:
coroutine = self.create_connection(session)
self.connection = await wait_for(coroutine, timeout=int(self.connectionTimeout / 1000))
self.connecting = False
self.connectionEstablished = milliseconds()
self.isConnected = True
if self.verbose:
self.log(iso8601(milliseconds()), 'connected')
self.connected.resolve(self.url)
self.on_connected_callback(self)
# run both loops forever
self.ping_looper = ensure_future(self.ping_loop(), loop=self.asyncio_loop)
self.asyncio_loop.call_soon(self.receive_loop)
except TimeoutError:
# connection timeout
error = RequestTimeout('Connection timeout')
if self.verbose:
self.log(iso8601(milliseconds()), 'RequestTimeout', error)
self.on_error(error)
except Exception as e:
# connection failed or rejected (ConnectionRefusedError, ClientConnectorError)
error = NetworkError(e)
if self.verbose:
self.log(iso8601(milliseconds()), 'NetworkError', error)
self.on_error(error)
@property
def buffer(self):
# looks like they exposed it in C
# this means we can bypass it
# https://github.com/aio-libs/aiohttp/blob/master/aiohttp/_websocket/reader_c.pxd#L53C24-L53C31
# these checks are necessary to protect these errors: AttributeError: 'NoneType' object has no attribute '_buffer'
# upon getting an error message
if self.connection is None:
return None
if self.connection._conn is None:
return None
if self.connection._conn.protocol is None:
return None
if self.connection._conn.protocol._payload is None:
return None
return self.connection._conn.protocol._payload._buffer
def connect(self, session, backoff_delay=0):
if not self.connection and not self.connecting:
self.connecting = True
ensure_future(self.open(session, backoff_delay), loop=self.asyncio_loop)
return self.connected
def on_error(self, error):
if self.verbose:
self.log(iso8601(milliseconds()), 'on_error', error)
self.error = error
self.reject(error)
self.on_error_callback(self, error)
if not self.closed():
ensure_future(self.close(1006), loop=self.asyncio_loop)
def on_close(self, code):
if self.verbose:
self.log(iso8601(milliseconds()), 'on_close', code)
if not self.error:
self.reject(NetworkError('Connection closed by remote server, closing code ' + str(code)))
self.on_close_callback(self, code)
ensure_future(self.aiohttp_close(), loop=self.asyncio_loop)
def log(self, *args):
print(*args)
def closed(self):
return (self.connection is None) or self.connection.closed
def receive(self):
return self.connection.receive()
# helper method for binary and text messages
def handle_text_or_binary_message(self, data):
if self.verbose:
self.log(iso8601(milliseconds()), 'message', data)
if isinstance(data, bytes):
if self.decompressBinary:
data = data.decode()
# decoded = json.loads(data) if is_json_encoded_object(data) else data
decode = None
if is_json_encoded_object(data):
if orjson is None:
decode = json.loads(data)
else:
decode = orjson.loads(data)
else:
decode = data
self.on_message_callback(self, decode)
def handle_message(self, message):
# self.log(iso8601(milliseconds()), message)
if message.type == WSMsgType.TEXT:
self.handle_text_or_binary_message(message.data)
elif message.type == WSMsgType.BINARY:
data = message.data
if self.gunzip:
data = gunzip(data)
elif self.inflate:
data = inflate(data)
self.handle_text_or_binary_message(data)
# autoping is responsible for automatically replying with pong
# to a ping incoming from a server, we have to disable autoping
# with aiohttp's websockets and respond with pong manually
# otherwise aiohttp's websockets client won't trigger WSMsgType.PONG
elif message.type == WSMsgType.PING:
if self.verbose:
self.log(iso8601(milliseconds()), 'ping', message)
ensure_future(self.connection.pong(message.data), loop=self.asyncio_loop)
elif message.type == WSMsgType.PONG:
self.lastPong = milliseconds()
if self.verbose:
self.log(iso8601(milliseconds()), 'pong', message)
pass
elif message.type == WSMsgType.CLOSE:
if self.verbose:
self.log(iso8601(milliseconds()), 'close', self.closed(), message)
self.on_close(message.data)
elif message.type == WSMsgType.ERROR:
if self.verbose:
self.log(iso8601(milliseconds()), 'error', message)
error = NetworkError(str(message))
self.on_error(error)
def create_connection(self, session):
# autoping is responsible for automatically replying with pong
# to a ping incoming from a server, we have to disable autoping
# with aiohttp's websockets and respond with pong manually
# otherwise aiohttp's websockets client won't trigger WSMsgType.PONG
# call aenter here to simulate async with otherwise we get the error "await not called with future"
# if connecting to a non-existent endpoint
if (self.proxy):
return session.ws_connect(self.url, autoping=False, autoclose=False, headers=self.options.get('headers'), proxy=self.proxy, max_msg_size=10485760).__aenter__()
return session.ws_connect(self.url, autoping=False, autoclose=False, headers=self.options.get('headers'), max_msg_size=10485760).__aenter__()
async def send(self, message):
if self.verbose:
self.log(iso8601(milliseconds()), 'sending', message)
send_msg = None
if isinstance(message, str):
send_msg = message
else:
if orjson is None:
send_msg = json.dumps(message, separators=(',', ':'))
else:
send_msg = orjson.dumps(message).decode('utf-8')
if self.closed():
raise ConnectionError('Cannot Send Message: Connection closed before send')
return await self.connection.send_str(send_msg)
async def close(self, code=1000):
if self.verbose:
self.log(iso8601(milliseconds()), 'closing', code)
for future in self.futures.values():
future.cancel()
await self.aiohttp_close()
async def aiohttp_close(self):
if not self.closed():
await self.connection.close()
# these will end automatically once self.closed() = True
# so we don't need to cancel them
if self.ping_looper:
self.ping_looper.cancel()
async def ping_loop(self):
if self.verbose:
self.log(iso8601(milliseconds()), 'ping loop')
while self.keepAlive and not self.closed():
now = milliseconds()
self.lastPong = now if self.lastPong is None else self.lastPong
if (self.lastPong + self.keepAlive * self.maxPingPongMisses) < now:
self.on_error(RequestTimeout('Connection to ' + self.url + ' timed out due to a ping-pong keepalive missing on time'))
# the following ping-clause is not necessary with aiohttp's built-in ws
# since it has a heartbeat option (see create_connection above)
# however some exchanges require a text-type ping message
# therefore we need this clause anyway
else:
if self.ping:
try:
await self.send(self.ping(self))
except Exception as e:
self.on_error(e)
else:
await self.connection.ping()
await sleep(self.keepAlive / 1000)