add
This commit is contained in:
@@ -0,0 +1,942 @@
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from __future__ import annotations
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import concurrent.futures
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import hmac
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import http
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import logging
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import os
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import re
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import selectors
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import socket
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import ssl as ssl_module
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import sys
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import threading
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import time
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import warnings
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from collections.abc import Iterable, Sequence
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from types import TracebackType
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from typing import Any, Callable, Mapping, Self, cast
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from ..exceptions import InvalidHeader
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from ..extensions.base import ServerExtensionFactory
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from ..extensions.permessage_deflate import enable_server_permessage_deflate
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from ..frames import CloseCode
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from ..headers import (
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build_www_authenticate_basic,
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parse_authorization_basic,
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validate_subprotocols,
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)
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from ..http11 import SERVER, Request, Response
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from ..protocol import CONNECTING, OPEN, Event
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from ..server import ServerProtocol
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from ..typing import LoggerLike, Origin, PathLike, StatusLike, Subprotocol
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from ..utils import get_socket_name
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from .connection import Connection, broadcast
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from .utils import Deadline
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__all__ = [
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"broadcast",
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"serve",
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"unix_serve",
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"ServerConnection",
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"Server",
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"basic_auth",
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]
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class ServerConnection(Connection):
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"""
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:mod:`threading` implementation of a WebSocket server connection.
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:class:`ServerConnection` provides :meth:`recv` and :meth:`send` methods for
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receiving and sending messages.
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It supports iteration to receive messages::
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for message in websocket:
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process(message)
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The iterator exits normally when the connection is closed with code
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1000 (OK) or 1001 (going away) or without a close code. It raises a
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:exc:`~websockets.exceptions.ConnectionClosedError` when the connection is
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closed with any other code.
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The ``ping_interval``, ``ping_timeout``, ``close_timeout``, and
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``max_queue`` arguments have the same meaning as in :func:`serve`.
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Args:
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socket: Socket connected to a WebSocket client.
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protocol: Sans-I/O connection.
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server: Server that manages this connection.
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"""
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def __init__(
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self,
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sock: socket.socket,
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protocol: ServerProtocol,
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server: Server,
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*,
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ping_interval: float | None = 20,
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ping_timeout: float | None = 20,
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close_timeout: float | None = 10,
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max_queue: int | None | tuple[int | None, int | None] = 16,
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) -> None:
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self.protocol: ServerProtocol
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self.request_rcvd = threading.Event()
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super().__init__(
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sock,
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protocol,
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ping_interval=ping_interval,
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ping_timeout=ping_timeout,
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close_timeout=close_timeout,
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max_queue=max_queue,
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)
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self.server = server
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self.username: str # see basic_auth()
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self.handler: Callable[[ServerConnection], None] # see route()
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self.handler_kwargs: Mapping[str, Any] # see route()
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def respond(self, status: StatusLike, text: str) -> Response:
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"""
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Create a plain text HTTP response.
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``process_request`` and ``process_response`` may call this method to
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return an HTTP response instead of performing the WebSocket opening
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handshake.
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You can modify the response before returning it, for example by changing
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HTTP headers.
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Args:
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status: HTTP status code.
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text: HTTP response body; it will be encoded to UTF-8.
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Returns:
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HTTP response to send to the client.
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"""
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return self.protocol.reject(status, text)
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def handshake(
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self,
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process_request: (
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Callable[
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[ServerConnection, Request],
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Response | None,
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]
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| None
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) = None,
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process_response: (
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Callable[
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[ServerConnection, Request, Response],
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Response | None,
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]
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| None
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) = None,
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server_header: str | None = SERVER,
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timeout: float | None = None,
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) -> None:
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"""
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Perform the opening handshake.
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"""
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if not self.request_rcvd.wait(timeout):
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raise TimeoutError("timed out while waiting for handshake request")
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if self.request is not None:
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response = None
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if process_request is not None:
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try:
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response = process_request(self, self.request)
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except Exception as exc:
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self.protocol.handshake_exc = exc
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self.logger.error("process_request failed", exc_info=True)
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response = self.protocol.reject(
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http.HTTPStatus.INTERNAL_SERVER_ERROR,
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(
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"Failed to open a WebSocket connection.\n"
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"See server log for more information.\n"
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),
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)
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if response is None:
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self.response = self.protocol.accept(self.request)
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else:
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self.response = response
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if server_header is not None:
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self.response.headers["Server"] = server_header
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response = None
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if process_response is not None:
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try:
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response = process_response(self, self.request, self.response)
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except Exception as exc:
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self.protocol.handshake_exc = exc
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self.logger.error("process_response failed", exc_info=True)
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response = self.protocol.reject(
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http.HTTPStatus.INTERNAL_SERVER_ERROR,
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(
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"Failed to open a WebSocket connection.\n"
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"See server log for more information.\n"
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),
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)
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if response is not None:
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self.response = response
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# Reject the connection if the server started closing during the
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# opening handshake. shutdown() runs a loop to catch cases where
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# the server shuts down between this check and send_response().
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if (
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self.response.status_code == http.HTTPStatus.SWITCHING_PROTOCOLS
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and self.server.socket_closed.is_set()
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):
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self.response = self.protocol.reject(
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http.HTTPStatus.SERVICE_UNAVAILABLE,
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"Server is shutting down.\n",
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)
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# Don't respond if the connection was closed during the handshake.
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if self.state is CONNECTING:
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with self.send_context(expected_state=CONNECTING):
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self.protocol.send_response(self.response)
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def process_event(self, event: Event) -> None:
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"""
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Process one incoming event.
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"""
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# First event - handshake request.
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if self.request is None:
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assert isinstance(event, Request)
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self.request = event
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self.request_rcvd.set()
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# Later events - frames.
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else:
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super().process_event(event)
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def recv_events(self) -> None:
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"""
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Read incoming data from the socket and process events.
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"""
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try:
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super().recv_events()
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finally:
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# If the connection is closed during the handshake, unblock it.
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self.request_rcvd.set()
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class Server:
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"""
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WebSocket server returned by :func:`serve`.
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This class mirrors partially the API of :class:`~socketserver.BaseServer`.
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Args:
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socket: Server socket accepting new connections.
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handler: Handler for one connection. It receives the socket and address
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returned by :meth:`~socket.socket.accept`.
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logger: Logger for this server.
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It defaults to ``logging.getLogger("websockets.server")``.
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See the :doc:`logging guide <../../topics/logging>` for details.
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"""
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SHUTDOWN_POLLING_INTERVAL = 0.1 # seconds
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def __init__(
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self,
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sock: socket.socket,
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handler: Callable[[socket.socket, Any], None],
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logger: LoggerLike | None = None,
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) -> None:
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self.socket = sock
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self.handler = handler
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if logger is None:
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logger = logging.getLogger("websockets.server")
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self.logger = logger
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# Synchronize access to all_connections and handler_threads.
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self.lock = threading.Lock()
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# Keep track of active connections and connection handler threads.
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self.all_connections: set[ServerConnection] = set()
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self.handler_threads: set[threading.Thread] = set()
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# On Windows, closing the socket wakes up the poller in serve_forever(),
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# making the notification mechanism unnecessary.
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if sys.platform != "win32":
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self.shutdown_watcher, self.shutdown_notifier = socket.socketpair()
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# Set when serve_forever() no longer accepts new connections and starts
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# threads to handle them.
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self.socket_closed = threading.Event()
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@property
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def connections(self) -> set[ServerConnection]:
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"""
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Set of active connections.
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This property contains all connections that completed the opening
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handshake successfully and didn't start the closing handshake yet.
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It can be useful in combination with :func:`~broadcast`.
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"""
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with self.lock:
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return {
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connection
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for connection in self.all_connections
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if connection.protocol.state is OPEN
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}
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def serve_forever(self) -> None:
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"""
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See :meth:`socketserver.BaseServer.serve_forever`.
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This method doesn't return. Calling :meth:`shutdown` from another thread
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stops the server.
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Typical use::
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with serve(...) as server:
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server.serve_forever()
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"""
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poller = selectors.DefaultSelector()
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if sys.platform != "win32":
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poller.register(self.shutdown_watcher, selectors.EVENT_READ)
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try:
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try:
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# Capture the socket name to prevent a race condition in case
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# the socket is closed between registering it with the poller
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# and logging the "server listening on ..." message.
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socket_name = get_socket_name(self.socket)
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poller.register(self.socket, selectors.EVENT_READ)
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except (OSError, ValueError): # pragma: no cover
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# shutdown() ran before get_socket_name() or poller.register().
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# This may result in:
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# * OSError: [Errno 9] Bad file descriptor
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# (only seen on free-threaded Python for poller.register())
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# * ValueError: Invalid file descriptor: -1
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return
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self.logger.info("server listening on %s", socket_name)
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while True:
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poller.select()
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try:
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# If the socket is closed, this raises an exception and
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# exits the loop; no need to check what select() returned.
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sock, addr = self.socket.accept()
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except OSError:
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break
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# shutdown() can let existing connections terminate on their own
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# or close them. Either way, it waits for connection handlers to
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# terminate, so there's no point using daemon threads.
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thread = threading.Thread(target=self.handler, args=(sock, addr))
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# The thread must be registered in self.handler_threads now,
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# before it's started. If it was registered in sock_handler(),
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# a race condition could happen when closing the server after
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# starting the thread but before it executes.
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with self.lock:
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self.handler_threads.add(thread)
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thread.start()
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finally:
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self.socket_closed.set()
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if sys.platform != "win32":
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self.shutdown_watcher.close()
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def shutdown(
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self,
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close_connections: bool = True,
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code: CloseCode | int = CloseCode.GOING_AWAY,
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reason: str = "",
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) -> None:
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"""
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Close the server.
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* Close the listening socket to stop accepting new connections.
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* When ``close_connections`` is :obj:`True`, which is the default, close
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existing connections. Specifically:
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* Reject opening WebSocket connections with an HTTP 503 (service
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unavailable) error. This happens when the server accepted the TCP
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connection but didn't complete the opening handshake before closing.
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* Close open WebSocket connections with code 1001 (going away).
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``code`` and ``reason`` can be customized, for example to use code
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1012 (service restart).
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* Wait until all connection handlers terminate.
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:meth:`shutdown` is idempotent.
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"""
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self.logger.info("server closing")
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# Stop accepting new connections.
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self.socket.close()
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if sys.platform != "win32":
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try:
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self.shutdown_notifier.send(b"x")
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except OSError:
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pass # shutdown() was already called
|
||||
finally:
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||||
self.shutdown_notifier.close()
|
||||
|
||||
# Wait until serve_forever() no longer accepts new connections nor
|
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# starts threads to handle them, meaning that self.handler_threads
|
||||
# won't get new entries.
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# Also reject OPENING connections with HTTP 503 — see handshake().
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self.socket_closed.wait()
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||||
# Close OPEN connections.
|
||||
if close_connections:
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||||
# At this point, all threads are started, but some may still be in
|
||||
# the opening handshake. Close open connections until no thread is
|
||||
# executing anymore. Some threads may be cleaning up; in that case
|
||||
# they're expected to terminate quickly, so waiting is fine.
|
||||
while True:
|
||||
with self.lock:
|
||||
# Inline self.connections because it acquires self.lock,
|
||||
# which isn't reentrant.
|
||||
connections = [
|
||||
connection
|
||||
for connection in self.all_connections
|
||||
if connection.protocol.state is OPEN
|
||||
]
|
||||
threads = list(self.handler_threads)
|
||||
# No threads are executing anymore. Server is fully closed.
|
||||
if not threads:
|
||||
break
|
||||
# Some threads are still executing, but no connections are OPEN.
|
||||
# Wait for connections to complete the opening handshake, or for
|
||||
# handler threads to terminate.
|
||||
if not connections:
|
||||
time.sleep(self.SHUTDOWN_POLLING_INTERVAL)
|
||||
continue
|
||||
# Close open connections and wait until they're closed.
|
||||
with concurrent.futures.ThreadPoolExecutor() as executor:
|
||||
for connection in connections:
|
||||
executor.submit(connection.close, code, reason)
|
||||
|
||||
else:
|
||||
# At this point, all threads are started.
|
||||
with self.lock:
|
||||
threads = list(self.handler_threads)
|
||||
# Wait until all connection handlers terminate.
|
||||
for thread in threads:
|
||||
# This raises RuntimeError if shutdown() is called from a
|
||||
# connection handler. It's documented to return after all
|
||||
# connection handlers terminate, which is impossible when
|
||||
# it's called from a connection handler.
|
||||
thread.join()
|
||||
|
||||
self.logger.info("server closed")
|
||||
|
||||
def fileno(self) -> int:
|
||||
"""
|
||||
See :meth:`socketserver.BaseServer.fileno`.
|
||||
|
||||
"""
|
||||
return self.socket.fileno()
|
||||
|
||||
def __enter__(self) -> Self:
|
||||
return self
|
||||
|
||||
def __exit__(
|
||||
self,
|
||||
exc_type: type[BaseException] | None,
|
||||
exc_value: BaseException | None,
|
||||
traceback: TracebackType | None,
|
||||
) -> None:
|
||||
self.shutdown()
|
||||
|
||||
|
||||
def __getattr__(name: str) -> Any:
|
||||
if name == "WebSocketServer":
|
||||
warnings.warn( # deprecated in 13.0 - 2024-08-20
|
||||
"WebSocketServer was renamed to Server",
|
||||
DeprecationWarning,
|
||||
)
|
||||
return Server
|
||||
raise AttributeError(f"module {__name__!r} has no attribute {name!r}")
|
||||
|
||||
|
||||
def serve(
|
||||
handler: Callable[[ServerConnection], None],
|
||||
host: str | None = None,
|
||||
port: int | None = None,
|
||||
*,
|
||||
# TCP/TLS
|
||||
sock: socket.socket | None = None,
|
||||
ssl: ssl_module.SSLContext | None = None,
|
||||
# WebSocket
|
||||
origins: Sequence[Origin | re.Pattern[str] | None] | None = None,
|
||||
extensions: Sequence[ServerExtensionFactory] | None = None,
|
||||
subprotocols: Sequence[Subprotocol] | None = None,
|
||||
select_subprotocol: (
|
||||
Callable[
|
||||
[ServerConnection, Sequence[Subprotocol]],
|
||||
Subprotocol | None,
|
||||
]
|
||||
| None
|
||||
) = None,
|
||||
compression: str | None = "deflate",
|
||||
# HTTP
|
||||
process_request: (
|
||||
Callable[
|
||||
[ServerConnection, Request],
|
||||
Response | None,
|
||||
]
|
||||
| None
|
||||
) = None,
|
||||
process_response: (
|
||||
Callable[
|
||||
[ServerConnection, Request, Response],
|
||||
Response | None,
|
||||
]
|
||||
| None
|
||||
) = None,
|
||||
server_header: str | None = SERVER,
|
||||
# Timeouts
|
||||
open_timeout: float | None = 10,
|
||||
ping_interval: float | None = 20,
|
||||
ping_timeout: float | None = 20,
|
||||
close_timeout: float | None = 10,
|
||||
# Limits
|
||||
max_size: int | None | tuple[int | None, int | None] = 2**20,
|
||||
max_queue: int | None | tuple[int | None, int | None] = 16,
|
||||
# Logging
|
||||
logger: LoggerLike | None = None,
|
||||
# Escape hatch for advanced customization
|
||||
create_connection: type[ServerConnection] | None = None,
|
||||
**kwargs: Any,
|
||||
) -> Server:
|
||||
"""
|
||||
Create a WebSocket server listening on ``host`` and ``port``.
|
||||
|
||||
Whenever a client connects, the server creates a :class:`ServerConnection`,
|
||||
performs the opening handshake, and delegates to the ``handler`` function.
|
||||
|
||||
The handler receives the :class:`ServerConnection` instance, which you can
|
||||
use to send and receive messages.
|
||||
|
||||
Once the handler completes, either normally or with an exception, the server
|
||||
performs the closing handshake and closes the connection.
|
||||
|
||||
This function returns a :class:`Server` object whose API mirrors
|
||||
:class:`~socketserver.BaseServer`. Treat it as a context manager to ensure
|
||||
that it will be closed gracefully and call :meth:`~Server.serve_forever` to
|
||||
serve requests::
|
||||
|
||||
from websockets.sync.server import serve
|
||||
|
||||
def handler(websocket):
|
||||
...
|
||||
|
||||
with serve(handler, ...) as server:
|
||||
server.serve_forever()
|
||||
|
||||
You can stop the server gracefully by calling its :meth:`~Server.shutdown`
|
||||
method from another thread::
|
||||
|
||||
server.shutdown()
|
||||
|
||||
By default, closing the server closes connections with code 1001 (going
|
||||
away). You can keep connections alive and wait for clients to disconnect::
|
||||
|
||||
server.shutdown(close_connections=False)
|
||||
|
||||
Args:
|
||||
handler: Connection handler. It receives the WebSocket connection,
|
||||
which is a :class:`ServerConnection`, in argument.
|
||||
host: Network interfaces the server binds to.
|
||||
See :func:`~socket.create_server` for details.
|
||||
port: TCP port the server listens on.
|
||||
See :func:`~socket.create_server` for details.
|
||||
sock: Preexisting TCP socket. ``sock`` replaces ``host`` and ``port``.
|
||||
You may call :func:`socket.create_server` to create a suitable TCP
|
||||
socket.
|
||||
ssl: Configuration for enabling TLS on the connection.
|
||||
origins: Acceptable values of the ``Origin`` header, for defending
|
||||
against Cross-Site WebSocket Hijacking attacks. Values can be
|
||||
:class:`str` to test for an exact match or regular expressions
|
||||
compiled by :func:`re.compile` to test against a pattern. Include
|
||||
:obj:`None` in the list if the lack of an origin is acceptable.
|
||||
extensions: List of supported extensions, in order in which they
|
||||
should be negotiated and run.
|
||||
subprotocols: List of supported subprotocols, in order of decreasing
|
||||
preference.
|
||||
select_subprotocol: Callback for selecting a subprotocol among
|
||||
those supported by the client and the server. It receives a
|
||||
:class:`ServerConnection` (not a
|
||||
:class:`~websockets.server.ServerProtocol`!) instance and a list of
|
||||
subprotocols offered by the client. Other than the first argument,
|
||||
it has the same behavior as the
|
||||
:meth:`ServerProtocol.select_subprotocol
|
||||
<websockets.server.ServerProtocol.select_subprotocol>` method.
|
||||
compression: The "permessage-deflate" extension is enabled by default.
|
||||
Set ``compression`` to :obj:`None` to disable it. See the
|
||||
:doc:`compression guide <../../topics/compression>` for details.
|
||||
process_request: Intercept the request during the opening handshake.
|
||||
Return an HTTP response to force the response. Return :obj:`None` to
|
||||
continue normally. When you force an HTTP 101 Continue response, the
|
||||
handshake is successful. Else, the connection is aborted.
|
||||
process_response: Intercept the response during the opening handshake.
|
||||
Modify the response or return a new HTTP response to force the
|
||||
response. Return :obj:`None` to continue normally. When you force an
|
||||
HTTP 101 Continue response, the handshake is successful. Else, the
|
||||
connection is aborted.
|
||||
server_header: Value of the ``Server`` response header.
|
||||
It defaults to ``"Python/x.y.z websockets/X.Y"``. Setting it to
|
||||
:obj:`None` removes the header.
|
||||
open_timeout: Timeout for opening connections in seconds.
|
||||
:obj:`None` disables the timeout.
|
||||
ping_interval: Interval between keepalive pings in seconds.
|
||||
:obj:`None` disables keepalive.
|
||||
ping_timeout: Timeout for keepalive pings in seconds.
|
||||
:obj:`None` disables timeouts.
|
||||
close_timeout: Timeout for closing connections in seconds.
|
||||
:obj:`None` disables the timeout.
|
||||
max_size: Maximum size of incoming messages in bytes.
|
||||
:obj:`None` disables the limit. You may pass a ``(max_message_size,
|
||||
max_fragment_size)`` tuple to set different limits for messages and
|
||||
fragments when you expect long messages sent in short fragments.
|
||||
max_queue: High-water mark of the buffer where frames are received.
|
||||
It defaults to 16 frames. The low-water mark defaults to ``max_queue
|
||||
// 4``. You may pass a ``(high, low)`` tuple to set the high-water
|
||||
and low-water marks. If you want to disable flow control entirely,
|
||||
you may set it to ``None``, although that's a bad idea.
|
||||
logger: Logger for this server.
|
||||
It defaults to ``logging.getLogger("websockets.server")``.
|
||||
See the :doc:`logging guide <../../topics/logging>` for details.
|
||||
create_connection: Factory for the :class:`ServerConnection` managing
|
||||
the connection. Set it to a wrapper or a subclass to customize
|
||||
connection handling.
|
||||
|
||||
Any other keyword arguments are passed to :func:`~socket.create_server`.
|
||||
|
||||
"""
|
||||
|
||||
# Process parameters
|
||||
|
||||
# Backwards compatibility: ssl used to be called ssl_context.
|
||||
if ssl is None and "ssl_context" in kwargs:
|
||||
ssl = kwargs.pop("ssl_context")
|
||||
warnings.warn( # deprecated in 13.0 - 2024-08-20
|
||||
"ssl_context was renamed to ssl",
|
||||
DeprecationWarning,
|
||||
)
|
||||
|
||||
if subprotocols is not None:
|
||||
validate_subprotocols(subprotocols)
|
||||
|
||||
if compression == "deflate":
|
||||
extensions = enable_server_permessage_deflate(extensions)
|
||||
elif compression is not None:
|
||||
raise ValueError(f"unsupported compression: {compression}")
|
||||
|
||||
if create_connection is None:
|
||||
create_connection = ServerConnection
|
||||
|
||||
# Bind socket and listen
|
||||
|
||||
# Private APIs for unix_connect()
|
||||
unix: bool = kwargs.pop("unix", False)
|
||||
path: str | None = kwargs.pop("path", None)
|
||||
|
||||
if sock is None:
|
||||
if unix:
|
||||
if path is None:
|
||||
raise ValueError("missing path argument")
|
||||
kwargs.setdefault("family", socket.AF_UNIX)
|
||||
sock = socket.create_server(os.fspath(path), **kwargs)
|
||||
else:
|
||||
sock = socket.create_server((host, port), **kwargs)
|
||||
else:
|
||||
if host is not None:
|
||||
raise ValueError("host is incompatible with sock")
|
||||
if port is not None:
|
||||
raise ValueError("port is incompatible with sock")
|
||||
if path is not None:
|
||||
raise ValueError("path is incompatible with sock")
|
||||
|
||||
# Initialize TLS wrapper
|
||||
|
||||
if ssl is not None:
|
||||
sock = ssl.wrap_socket(
|
||||
sock,
|
||||
server_side=True,
|
||||
# Delay TLS handshake until after we set a timeout on the socket.
|
||||
do_handshake_on_connect=False,
|
||||
)
|
||||
|
||||
# Define request handler
|
||||
|
||||
def sock_handler(sock: socket.socket, addr: Any) -> None:
|
||||
"""
|
||||
Handle the lifecycle of a WebSocket connection.
|
||||
|
||||
Since this function doesn't have a caller that can handle exceptions,
|
||||
it attempts to log relevant ones.
|
||||
|
||||
It guarantees that the TCP connection is closed before exiting.
|
||||
|
||||
"""
|
||||
# Calculate timeouts on the TLS and WebSocket handshakes.
|
||||
# The TLS timeout must be set on the socket, then removed
|
||||
# to avoid conflicting with the WebSocket timeout in handshake().
|
||||
deadline = Deadline(open_timeout)
|
||||
|
||||
try:
|
||||
# Disable Nagle algorithm
|
||||
|
||||
if sock.family in {socket.AF_INET, socket.AF_INET6}:
|
||||
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, True)
|
||||
|
||||
# Perform TLS handshake
|
||||
|
||||
if ssl is not None:
|
||||
sock.settimeout(deadline.timeout())
|
||||
# mypy cannot figure this out
|
||||
assert isinstance(sock, ssl_module.SSLSocket)
|
||||
sock.do_handshake()
|
||||
sock.settimeout(None)
|
||||
|
||||
# Create a closure to give select_subprotocol access to connection.
|
||||
protocol_select_subprotocol: (
|
||||
Callable[
|
||||
[ServerProtocol, Sequence[Subprotocol]],
|
||||
Subprotocol | None,
|
||||
]
|
||||
| None
|
||||
) = None
|
||||
if select_subprotocol is not None:
|
||||
|
||||
def protocol_select_subprotocol(
|
||||
protocol: ServerProtocol,
|
||||
subprotocols: Sequence[Subprotocol],
|
||||
) -> Subprotocol | None:
|
||||
# mypy doesn't know that select_subprotocol is immutable.
|
||||
assert select_subprotocol is not None
|
||||
# Ensure this function is only used in the intended context.
|
||||
assert protocol is connection.protocol
|
||||
return select_subprotocol(connection, subprotocols)
|
||||
|
||||
# Initialize WebSocket protocol
|
||||
|
||||
protocol = ServerProtocol(
|
||||
origins=origins,
|
||||
extensions=extensions,
|
||||
subprotocols=subprotocols,
|
||||
select_subprotocol=protocol_select_subprotocol,
|
||||
max_size=max_size,
|
||||
logger=logger,
|
||||
)
|
||||
|
||||
# Initialize WebSocket connection
|
||||
|
||||
assert create_connection is not None # help mypy
|
||||
connection = create_connection(
|
||||
sock,
|
||||
protocol,
|
||||
server,
|
||||
ping_interval=ping_interval,
|
||||
ping_timeout=ping_timeout,
|
||||
close_timeout=close_timeout,
|
||||
max_queue=max_queue,
|
||||
)
|
||||
except Exception:
|
||||
try:
|
||||
sock.close()
|
||||
return
|
||||
finally:
|
||||
with server.lock:
|
||||
server.handler_threads.discard(threading.current_thread())
|
||||
|
||||
try:
|
||||
connection.handshake(
|
||||
process_request,
|
||||
process_response,
|
||||
server_header,
|
||||
deadline.timeout(),
|
||||
)
|
||||
|
||||
if connection.protocol.state is not OPEN:
|
||||
connection.close_socket()
|
||||
return
|
||||
|
||||
with server.lock:
|
||||
server.all_connections.add(connection)
|
||||
connection.start_keepalive()
|
||||
try:
|
||||
with connection:
|
||||
handler(connection)
|
||||
except Exception:
|
||||
connection.logger.error("connection handler failed", exc_info=True)
|
||||
finally:
|
||||
with server.lock:
|
||||
server.all_connections.discard(connection)
|
||||
|
||||
except Exception:
|
||||
# Don't leak sockets when the opening handshake times out or an
|
||||
# unexpected error occurs.
|
||||
connection.close_socket()
|
||||
|
||||
finally:
|
||||
with server.lock:
|
||||
server.handler_threads.discard(threading.current_thread())
|
||||
|
||||
# Initialize server
|
||||
|
||||
# The server variable is captured by the closure of sock_handler().
|
||||
server = Server(sock, sock_handler, logger)
|
||||
return server
|
||||
|
||||
|
||||
def unix_serve(
|
||||
handler: Callable[[ServerConnection], None],
|
||||
path: PathLike | None = None,
|
||||
**kwargs: Any,
|
||||
) -> Server:
|
||||
"""
|
||||
Create a WebSocket server listening on a Unix socket.
|
||||
|
||||
This function accepts the same keyword arguments as :func:`serve`.
|
||||
|
||||
It's only available on Unix.
|
||||
|
||||
It's useful for deploying a server behind a reverse proxy such as nginx.
|
||||
|
||||
Args:
|
||||
handler: Connection handler. It receives the WebSocket connection,
|
||||
which is a :class:`ServerConnection`, in argument.
|
||||
path: File system path to the Unix socket.
|
||||
|
||||
"""
|
||||
return serve(handler, unix=True, path=path, **kwargs)
|
||||
|
||||
|
||||
def is_credentials(credentials: Any) -> bool:
|
||||
try:
|
||||
username, password = credentials
|
||||
except (TypeError, ValueError):
|
||||
return False
|
||||
else:
|
||||
return isinstance(username, str) and isinstance(password, str)
|
||||
|
||||
|
||||
def basic_auth(
|
||||
realm: str = "",
|
||||
credentials: tuple[str, str] | Iterable[tuple[str, str]] | None = None,
|
||||
check_credentials: Callable[[str, str], bool] | None = None,
|
||||
) -> Callable[[ServerConnection, Request], Response | None]:
|
||||
"""
|
||||
Factory for ``process_request`` to enforce HTTP Basic Authentication.
|
||||
|
||||
:func:`basic_auth` is designed to integrate with :func:`serve` as follows::
|
||||
|
||||
from websockets.sync.server import basic_auth, serve
|
||||
|
||||
with serve(
|
||||
...,
|
||||
process_request=basic_auth(
|
||||
realm="my dev server",
|
||||
credentials=("hello", "iloveyou"),
|
||||
),
|
||||
):
|
||||
|
||||
If authentication succeeds, the connection's ``username`` attribute is set.
|
||||
If it fails, the server responds with an HTTP 401 Unauthorized status.
|
||||
|
||||
One of ``credentials`` or ``check_credentials`` must be provided; not both.
|
||||
|
||||
Args:
|
||||
realm: Scope of protection. It should contain only ASCII characters
|
||||
because the encoding of non-ASCII characters is undefined. Refer to
|
||||
section 2.2 of :rfc:`7235` for details.
|
||||
credentials: Hard coded authorized credentials. It can be a
|
||||
``(username, password)`` pair or a list of such pairs.
|
||||
check_credentials: Function that verifies credentials.
|
||||
It receives ``username`` and ``password`` arguments and returns
|
||||
whether they're valid.
|
||||
Raises:
|
||||
TypeError: If ``credentials`` or ``check_credentials`` is wrong.
|
||||
ValueError: If ``credentials`` and ``check_credentials`` are both
|
||||
provided or both not provided.
|
||||
|
||||
"""
|
||||
if (credentials is None) == (check_credentials is None):
|
||||
raise ValueError("provide either credentials or check_credentials")
|
||||
|
||||
if credentials is not None:
|
||||
if is_credentials(credentials):
|
||||
credentials_list = [cast(tuple[str, str], credentials)]
|
||||
elif isinstance(credentials, Iterable):
|
||||
credentials_list = list(cast(Iterable[tuple[str, str]], credentials))
|
||||
if not all(is_credentials(item) for item in credentials_list):
|
||||
raise TypeError(f"invalid credentials argument: {credentials}")
|
||||
else:
|
||||
raise TypeError(f"invalid credentials argument: {credentials}")
|
||||
|
||||
credentials_dict = dict(credentials_list)
|
||||
|
||||
def check_credentials(username: str, password: str) -> bool:
|
||||
try:
|
||||
expected_password = credentials_dict[username]
|
||||
except KeyError:
|
||||
return False
|
||||
return hmac.compare_digest(expected_password, password)
|
||||
|
||||
assert check_credentials is not None # help mypy
|
||||
|
||||
def process_request(
|
||||
connection: ServerConnection,
|
||||
request: Request,
|
||||
) -> Response | None:
|
||||
"""
|
||||
Perform HTTP Basic Authentication.
|
||||
|
||||
If it succeeds, set the connection's ``username`` attribute and return
|
||||
:obj:`None`. If it fails, return an HTTP 401 Unauthorized responss.
|
||||
|
||||
"""
|
||||
try:
|
||||
authorization = request.headers["Authorization"]
|
||||
except KeyError:
|
||||
response = connection.respond(
|
||||
http.HTTPStatus.UNAUTHORIZED,
|
||||
"Missing credentials\n",
|
||||
)
|
||||
response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm)
|
||||
return response
|
||||
|
||||
try:
|
||||
username, password = parse_authorization_basic(authorization)
|
||||
except InvalidHeader:
|
||||
response = connection.respond(
|
||||
http.HTTPStatus.UNAUTHORIZED,
|
||||
"Unsupported credentials\n",
|
||||
)
|
||||
response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm)
|
||||
return response
|
||||
|
||||
if not check_credentials(username, password):
|
||||
response = connection.respond(
|
||||
http.HTTPStatus.UNAUTHORIZED,
|
||||
"Invalid credentials\n",
|
||||
)
|
||||
response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm)
|
||||
return response
|
||||
|
||||
connection.username = username
|
||||
return None
|
||||
|
||||
return process_request
|
||||
Reference in New Issue
Block a user